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Periódicos indexados 28 fonte(s) com registros ativos
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Acta Comportamentalia
Abrir fonte oficialBehavior Analysis in Practice
Abrir fonte oficialBehavior Analysis: Research and Practice
Abrir fonte oficialBehavior and Social Issues
Abrir fonte oficialBehavioral Development Bulletin
Abrir fonte oficialBehavioral Interventions
Abrir fonte oficialEducation and Treatment of Children
Abrir fonte oficialEuropean Journal of Behavior Analysis
Abrir fonte oficialInternational Journal of Behavioral Consultation and Therapy
Abrir fonte oficialJapanese Journal of Behavior Analysis
Abrir fonte oficialJournal of Applied Behavior Analysis
Abrir fonte oficialJournal of Applied Radical Behavior Analysis
Abrir fonte oficialJournal of Behavior Analysis and Support
Abrir fonte oficialJournal of Behavioral Education
Abrir fonte oficialJournal of Contextual Behavioral Science
Abrir fonte oficialJournal of Organizational Behavior Management
Abrir fonte oficialJournal of Positive Behavior Interventions
Abrir fonte oficialJournal of the Experimental Analysis of Behavior
Abrir fonte oficialNorsk Tidsskrift for Atferdsanalyse / Norwegian Journal of Behavior Analysis
Abrir fonte oficialPerspectivas em Análise do Comportamento
Abrir fonte oficialPerspectives on Behavior Science
Abrir fonte oficialRevista Brasileira de Análise do Comportamento
Abrir fonte oficialRevista Mexicana de Análisis de la Conducta / Mexican Journal of Behavior Analysis
Abrir fonte oficialThe Analysis of Verbal Behavior
Abrir fonte oficialThe Behavior Analyst
Abrir fonte oficialThe Behavior Analyst Today
Abrir fonte oficialThe Journal of Speech and Language Pathology – Applied Behavior Analysis
Abrir fonte oficialThe Psychological Record
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28372 registros encontrados.
AbstractIn China, there is an increasing demand for preschool children with autism spectrum disorder (ASD) enrolled in general education to learn English vocabulary. The purpose of this study was to evaluate the effect of foreign mand training in English on the acquisition of mand responses, and the emergence of tact and listener responses for three Chinese‐speaking preschool children (boys; 4–5 years of age) with ASD. Echoic‐to‐mand training was implemented to teach mands in English. The study employed a concurrent multiple‐probe design across behaviors. The results of the study indicated that the training was effective in the acquisition of mand responses. Moreover, untaught tacts and listener responses for the same vocabulary emerged without explicit training. Implications for small‐group mand training in foreign language acquisition were discussed.
AbstractThe purpose of the current study was to compare the effects of omission and commission errors of reinforcement during tact instruction via telehealth with three children, 6 to 7 years of age, who were diagnosed with an autism spectrum disorder. We used an adapted alternating treatment design to evaluate skill acquisition of target stimuli across high‐integrity, commission errors, and omission errors conditions. The high‐integrity condition produced mastery criteria in fewer sessions compared with the integrity‐error conditions in four of six comparisons, and the omission condition reached mastery criteria in fewer sessions than the commission condition in five of six comparisons.
Resumo não informado pela fonte indexada.
This multiple-baseline design study examined the effects of the Good Behavior Game (GBG) on class-wide academic engagement in online general education classrooms. Teachers in three third- through fifth-grade classrooms in the state of New York implemented the GBG remotely during the COVID-19 pandemic. Treatment integrity was supported using aspects of implementation planning and by providing emailed performance feedback. Teachers’ perceived usability and students’ perceived acceptability of the GBG were assessed. Visual analysis results indicated two clear demonstrations of an effect, but experimental control was limited by smaller and delayed effects in one classroom. Statistical analyses of the data suggest that implementing the GBG was associated with moderate to strong, statistically significant improvements in students’ academic engagement in all three classrooms. Teachers reported that the GBG was usable in their online classrooms, and students reported finding the intervention acceptable to participate in remotely. These results provide initial support for further examining the effectiveness and social validity of using the GBG to improve elementary students’ academic engagement during remote instruction.
Children with autism spectrum disorder (ASD) experience challenges with social interactions that manifest in specific social situations. These challenges may inhibit them from developing sustained friendships with school-age peers, resulting in their exclusion from group-based leisure activities. To aid this population in developing friendships, there is a crucial need to evaluate interventions designed to teach social skills during group-based leisure activities. The power card strategy (PCS) is a strength-based intervention that incorporates a child’s special interest to help them navigate challenging social situations. Using a multiple-probe design, we evaluated the effects of the PCS with three students diagnosed with ASD who displayed difficulty with social commenting during group-based leisure activities. For all three individuals, the PCS resulted in increased appropriate social comments during game play that included both taught and novel comments. These findings maintained over time and generalized to a novel gaming activity with classmates in the community.
Resumo não informado pela fonte indexada.
Resumo não informado pela fonte indexada.
AbstractA primary characteristic of autism spectrum disorder includes restrictive and repetitive patterns of behavior. Because having few preferred items and activities can lead to social, communicative, and educational barriers, it is important to increase the number of preferred stimuli in the individual's environment. One way to do this is through conditioned reinforcement via observation. Such procedures involve the acquisition of a skill or change in behavior as a result of indirect contact (i.e., observation) with contingencies received by others. While conditioning through observation has been shown to be effective, one novel approach is video self‐modeling. The purpose of the current study was to assess the effects of video self‐modeling on the preference and reinforcer value of toys for children diagnosed with autism spectrum disorder.
Resumo não informado pela fonte indexada.
Resumo não informado pela fonte indexada.